After a long journey and days of button mashing exploration, training,
and practicing, you and your group of offline companions finally arrive at
the dreaded, yet often sought after,
Tournament of Pain. Although
you will all enter as friends, a heaviness descends upon you as you realize
that only one Dude can walk away unfainted.
After registering for the tournament, you make two stops before the battle
begins.
First, you stop by the
Mundane
Exchange where the shop keepers will temporarily lend you combat useful
items such as a Scimitar or Ring of Attack in exchange for the temporary
use of your mundane items such as Mirrors or Blankets.
Next, you stop by the barely tolerable Dungeon Dudiversity...ahem...
University where the telepathic
professors can grant you temporary mastery of combat useful skills such
as Swordplay or Mind Burst in exchange for more mundane skills such as Charisma
or Pick Pockets.