This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Magic armor bonuses are referred to as enhancement bonuses, never rise above +5, and stack with regular armor bonuses (and with shield and magic shield enhancement bonuses).

Padded Armor
Leather Armor
Studded leather Armor
Chain shirt Armor
Hide Armor
Scale mail Armor
Chainmail Armor
Breastplate
Splint mail Armor
Banded mail Armor
Half-plate Armor
Full plate Armor
Buckler Shield
Shield, small, wooden
Shield, small, steel
Shield, large, wooden
Shield, large, steel
Shield, tower
Armor spikes
Gauntlet, locked
Shield spikes

Armor Special Abilities: Fortification, light; Glamered; Slick; Shadow; Silent moves; Spell resistance (13); Ghost touch; Invulnerability ; Fortification, moderate; Spell resistance (15); Acid resistance; Cold resistance; Fire resistance; Lightning resistance; Sonic resistance; Spell resistance (17); Etherealness; Fortification, heavy; Spell resistance (19);

Shield Special Abilities: Bashing; Blinding; Fortification, light; Arrow deflection;Animated, Spell resistance (13);Ghost touch; Fortification, moderate; Acid resistance; Cold resistance; Fire resistance; Lightning resistance; Sonic resistance; Spell resistance (15); Spell resistance (17); Fortification, heavy; Reflecting ; Spell resistance (19);

Specific Magic Armors: Mithral shirt, Elven chain, Rhino hide, Adamantine breastplate, Dwarven plate, Plate armor of the deep, Banded mail of luck, Breastplate of command, Celestial armor, Demon armor